![]() ![]() ![]() Each 10-minute game places you on a remote island where you are pit against 49 other players, all seeking survival. This results in new insights for the question of genre in video games, as it is established that genre is rooted not in game mechanics, but in game aesthetics that is, play-experiences that share a phenomenological and pragmatic quality, regardless of their technical implementation. Free Fire is the ultimate survival shooter game available on mobile. This model is tested through the history and analysis of the First-Person Shooter genre. Evolution is linked to the processes of innovation, and so a model of innovation is laid out from a compare-and-contrast approach to literary and film genre innovation. The technological imperatives that characterize video game production are also pinpointed as relevant to the establishment and development of video game genres. After a comparative analysis, video game genres are found to differ from literary and film genres precisely on the basis of evolution. Using the concept of genre requires one to acknowledge the recent developments of genre theory in other fields of research one such development is the contestation of the idea of generic evolution. This paper provides a critical overview of the notion of genre in game studies and in the video game industry. ![]()
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